01 OF OUR SPRINGS
Of Our Springs, created in 2016 was my first video game I created with no prior experience. I was initially inspired by the #NewPalmyra Project.The #NEWPALMYRA project re-creates ancient Syrian architecture destroyed by ISIS through 3D Modeling.
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Of Our Springs, created in 2016 was my first video game I created with no prior experience. I was initially inspired by the #NewPalmyra Project.The #NEWPALMYRA project re-creates ancient Syrian architecture destroyed by ISIS through 3D Modeling.
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02 RETURN
RETURN made in 2021 focuses on two Palestinian villages in occupied west Jerusalem, Lifta and Ayn Karem.
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RETURN made in 2021 focuses on two Palestinian villages in occupied west Jerusalem, Lifta and Ayn Karem.
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03 CROSSING
Crossing, a short game made in 2022 is a visual novel, of a woman crossing the sea and going through memories of what she left behind.
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Crossing, a short game made in 2022 is a visual novel, of a woman crossing the sea and going through memories of what she left behind.
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04 REM
REM, made in 2022 is a walking simulator that started from a simple concept of trying to imagine being inside dreams. This is the second game I worked on for Game Studio 1.
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REM, made in 2022 is a walking simulator that started from a simple concept of trying to imagine being inside dreams. This is the second game I worked on for Game Studio 1.
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05 SONIC BLOOM
Sonic Bloom is an exploration on how to use sound as the primary game mechanic in a video game. In this game players explore their enviornment to collect sounds from objects. They can return back to the cabin and place their sound objects and manipulate them.
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Sonic Bloom is an exploration on how to use sound as the primary game mechanic in a video game. In this game players explore their enviornment to collect sounds from objects. They can return back to the cabin and place their sound objects and manipulate them.
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06 FREELANCE GAMES
Freelance games where I have collaborated with other artists to create virtual worlds for their work.
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Freelance games where I have collaborated with other artists to create virtual worlds for their work.
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